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Aging by magic, fun facts
09/27/2014, 12:08:28

    Chandor writes:

    I was trying to see how old I could get one of my characters. SO I started spamming 'Divine Intervention' and sure enough each cast cost me 10 years of age... until I got to +120 years of age. Once I hit that the spell no longer aged me. Potions still would though, using things like Divine Power and Divine Magic I can boost my age as much as I like, but if I am say at +200 years due to magical aging and then cast Divine Intervention, I suddenly go back to +120 years. I lose 80 years of age!
    If I stick to the potion I can get all the way to +32767 years, and then if I drink one more I suddenly lose 65535 years of age and go to -32738 years of age (my natural age was 30 at the time)

    --Chandor





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When you're +32767 years will the fountain remove unnatural aging?
09/28/2014, 02:07:04

    ragwort writes:





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It will indeed... (just tested it) (n/t)
09/28/2014, 05:37:56

    Chandor writes:





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Interesting!
09/30/2014, 05:05:03

    Peter2 writes:

    If you ever play Might & Magic III, in some of the rooms in the final "dungeon" contain crystals which also age you. In one of my games, I somehow managed to age my party permanently — the Fountain of Youth could not reverse it. The game recognised that this was a temporary effect, because the numbers appeared in grey print, and why the Fountain didn't work baffles me.

    I never tried to take it over the far end, though.





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