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Learning:worth it?
01/10/2005, 19:15:32

    YellowShark writes:

    In previous M&M games I found the learning skill not really worth it:is took so long to earn back the invested skill points that you only got a small bonus by the end of the game when it didn't really matter anymore.It made more sense then to invest those points in the beginning in skills that were immediately useful and made getting started easier,like disarm,perception , weapon or magic skills.How's this in M&M9?The grandmaster bonus seems impressive,but will take some time and investment at the expense of these other skills,when they already matter.And what about classes that can only reach expert or master status?




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