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Skills choices 12/23/2015, 17:43:35 |
Do you guys think it is worthwhile to develop Expert Staff, Expert Merchant and Expert LEather for a solo Necro? As for magic: Fire Expertfor better torchlight, Air Master is sufficient for my needs andof course GM Water and later GM Dark. I did some artefact farming and swopped my Staff of Elements for staff of the swamp. Also ditched Last stagecuirass for an oedinary leather that i enchanted for additional +armour. At this stage I focuse on +HP, +resistances and +armour - what do you think of it? |
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