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Magic seems woefully inadequate in MM9 08/14/2010, 09:19:42  | 
 Am I missing something?
     It seems like magic is woefully shortchanged in MM9. For one, spells just don't seem very powerful, especially low-middle ones. For another, it takes quite a while before you can get even mid-level spells (due to where they have put the magic promoters, and the promotion levels needed). At this point, I have a L20 party, first promotion quests done. Up until now, I've used almost zero magic (other than healing). Things like elemental bolt just seem so bloody wimpy - my initiates could do about that damage using their staves, and that was quicker\didn't use up mana. Even now, I still don't see a huge plus for it. Mid-level spells look to have a bit more punch, but the mana cost seems quite high by comparison. Again, am I missing something?
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