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slow-moving NPCs and phantom wall monsters
06/13/2006, 00:20:32

    MeatierShower writes:

    This may be a product of an older version bug, but:

    I'm noticing the NPCs are moving extra slow everywhere, and monsters are disappearing into the wall (one in passage to Nighon, one in Tunnels to Eeofol), they're still there and can attack the party, but you can only hit them with arrows and can't see them (even in the "red" range). Is this an older version? How do I check the version info?





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