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Is anyone still playing?
12/25/2015, 16:33:20

    Jack1 writes:

    Just out of curiosity - is anyone still playing MM6, 7,8 or 9?

    I am currently enjoying MM8, MM7 is jus being downloaded from gog's to my computer

    I dont know wht is it about these game that makes me come back to them.

    I played Skyrim, Lichdom Battlemage, Shadow of Mordor but MM games are unique (well, graphics certainy are nowadays )





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Yes indeed.
12/26/2015, 05:36:30

    Peter2 writes:

    I recently had to abandon an MM8 party when my savegame corrupted, and at present I have an MM6 level 8 party about to trek from New Sorpigal across Ironfist and Bootleg Bay to Free Haven in order to buy some better spells. After that, the inhabitants of the Temple of Baa in Ironfist are going to get a rude awakening *evil grin*. Although I might just hire a Gate Master, go straight to Free Haven, and clear Bootleg Bay and Ironfist out on the way back the territories, that is, not the dungeons.




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mm games
12/26/2015, 07:23:58

    Jack1 writes:

    These game are time-proof for me.

    Im finishing a solo Lich MM8 atm.

    Want to start mm7 soon but torn between KPAT and all magic party.

    In mm6 my favourite was 4 sorceress! Im getting mm6 from gog's when done with mm7.

    The most important thing is i finally can have themin English as Polish translation was full of...lets call them shortcomings.





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Time-proof for me also
12/27/2015, 07:05:03

    Peter2 writes:

    Of the later games, my favourite is MM6. I fully accept that in some ways MM7 is a better game, but the fact that you can't get a party with access to both Light and Dark magic killed it for me. But I still consider that the assault on The Pit with a Light Path party is probably the best single battle in the whole of the MM games.

    I always preferred magic-heavy parties. For MM7, APCS for the Light Path, and ACSS for Dark. For MM6, ACSS or occasionally ADSS with a modified druid I still play the v1.0 MM6 game, and there are some "features" ( ) in that which allow the druid to learn the Mirrored Path magics, and indeed for a sorcerer to learn spear & sword etc. for that matter. For MM8, I usually start with either a necro or a cleric, and finish up with NCDVDe. Occasionally I'll start with a dragon Ice provided two dragon-based starting positions years ago.





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One thing about MM 6 - if you don't mephistoing you have it hard to find Jump spell
12/26/2015, 22:11:16

    Krshna das writes:





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I really sometimes like fresh look of MM9 ,compare to MM 6-8
12/26/2015, 22:26:21

    Krshna das writes:

    this mod descends on me every third year




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MM9 is nicer graphics - wise
12/28/2015, 04:42:02

    Jack1 writes:

    but i feel it lacks a little in the overall atmosphere as such for me.




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IMO, MM9 could have been one of the great MM games if only the suits had given the developers time to do it properly
12/28/2015, 06:23:37

    Peter2 writes:





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I like MM9 not because of their graphics ,but just for having slightly
12/30/2015, 12:31:42

    Krshna das writes:

    different approaches ,comparing to MM6-8 .
    Combat is a bit different .
    Then class advancement -
    1) Back to MM 6-7 : two promotions for character !
    2) You have choice , for example choose mercenary or gladiator
    etc !
    3) You can't complete promotional quests for classes you don't have .
    All in all MM6-8 looks good for me but sometimes you want play somewhat different might and magic to refresh your mind




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Not quite.
12/31/2015, 07:23:24

    Peter2 writes:

    You can't complete the promotional quests for some of the classes that you don't have, specifically priest and lich. With care, you can do all the others.

    I think the combat engine in MM9 is one of the best ever devised in the MM series. You can (just about) do the Chasm of the Dead with a party of ca. level 12, and still get enjoyment from doing it with parties of level up to about 35.





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mm forever
12/30/2015, 14:28:31

    sir pedal writes:

    Just reinstalled it again. My weakness all team using bows, rain of arrows, always loved it




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That's true of all the MM games I've played.
12/31/2015, 07:25:33

    Peter2 writes:

    Doing it without bows would represent a real challenge.




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Jack2
01/01/2016, 10:04:30

    Jack1 writes:

    I tried AAAC in mm7 and it simply was not my playstyle. I abandoned them halfway through the game. THis constant backing firing was annoying for me and i noticed no matter how hard i tried i always ended up in malee maybe i wasnt trying hard enough I wanted to go solo Dark ELf in MM8 but there are some issues with GM Bow. Sometimes I like the game not to be balanced all the time as it feels boring. Lways TP, Fly, Invisibility, LB. Sometimes I like trying parties just for fun...sometimes I discover not every party is foreverybody... like AAAC was not for me. Im currentlygoing solo Lich in mm8 and KKKCin mm7. Wanted to go first KKKK but it would not be a good idea. Friend is doing PPPP though. I wander what things will look like... cheers guys!!! Long live MM

    ehh...banned again





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Hell yes - I'm Let's Playing!
01/19/2016, 13:25:53

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Nice vids!
01/21/2016, 09:25:37

    Jack writes:

    Im currently doing MM7 solo Sorc, more or less mid game and clvl 45.

    I quit KKKC in MM7 as too OP. I also diched my SSSS in MM6 for the very same reason.

    Once done with a solo sorc in MM7 I will start a solo sorc in MM6. Solo is a struggle sometimes, but I like it this way.





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Playing indeed
11/01/2016, 01:06:02

    Elrond writes:

    Call it nostalgia, but I still enjoy a lot playing MM8.
    Great Site!!!




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