New Post Find ReloadOverview Newest    Admin
THREAD NAVIGATION:  
 View All             Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Map corner crossings
01/29/2019, 08:33:27

    RubiconIII writes:

    Is it cheating/exploiting to make use of map corner crossings?, that is when you want to travel far in a short time without hiring an expensive Gate Master or being able to use Town Portal at master level.

    I just wanted your opinions on this matter, as I came to wonder, if it was fully intended from the developers' point. Usually you have to try a lot of times before you hit the right spot afoot. It is however easy, when you have Fly in your spell book - just fly along the edges till you reach the corner and land, when the compass is either straight NW, SW, NE or SE depending on your wanted crossing. Needless to say you want to have a good NPC combo along like a Pathfinder and a Guide to minimize travel time to one day only.

    And to those few ppl. who don't know what I'm writing about, it concerns these diagonal map crossings:
    Castle Ironfist <-> Free Haven
    Bootleg Bay <-> Mire of the Damned
    Free Haven <-> Dragonsands
    Free Haven <-> Kriegspire
    Mire of the Damned <-> Blackshire
    Frozen Highlands <-> Blackshire
    Blackshire <-> Hermit's Isle
    Blackshire <-> Sweet Water
    Dragonsands <-> Paradise Valley
    Kriegspire <-> Paradise Valley

    Also worth mentioning is the fact, that watery map corners prevent these travel routes:
    New Sorpigal >< Bootleg Bay
    Castle Ironfist >< Misty Islands
    Bootleg Bay >< Eel Infested Waters
    Misty Islands >< Silver Cove
    Bootleg Bay >< Frozen Highlands
    Free Haven >< Silver Cove

    Personally I really like Castle Ironfist to Free Haven and vice versa especially in early game. I once in a game noticed, that I had entered the Castle Ironfist area from two different angles leaving a shroud inbetween the two cleared entry points - just thought it looked funny.

    To my memory similar crossings can be done in MM8 as well. MM7 has much more intertwined travel net - can't really remember if any corner crossings can be made - maybe someone can remember that. As for MM9 I have no idea or recollection - and even less for MMX. Never played MM1-5...





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

My attitude has always been "If the game allows it, then it's OK to do it".
01/29/2019, 12:54:07

    Peter2 writes:

    This is a single-player game, so accusations of "cheating" are a complete nonsense. You're not competing against anyone; you interpret the rules to fit your own style of play, and you play the game the way that suits you best.

    I'm also of the opinion that it's OK to use game editors to counteract bugs, such as the Gharik's Lab Key bug, or to compensate for the loss of of reaction time caused by the bugs in the armour skills.

    It's your game, you bought it and paid for it (we hope!), and that gives you the absolute right to go ahead and do whatever you like when playing it. Have fun!





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

I agree *spoilerish*
02/05/2019, 05:38:41

    RubiconIII writes:

    You're absolutely right, one does only cheat oneself by 'cheating' or shortcutting the game.

    The tools of helping out bugs are of course necessary to keep the game intact.

    BUT my point might be that, if someone is remotely complaining about, how easy or short the game is, and at the same time takes advantage of every single exploit there has ever been recorded, then it is not at all fair to the game.
    For instance you take advantage of the Shrine of the Gods directly from day one, visit the NWC offices to get lots of gold, mix all black potions for each character, solve all the easy-to-do promotion and council quests to gather lots and lots of experience, collect all horseshoes to put them into Water magic, multi-load to get what you want from corpses and shops, fly up and down to avoid ranged attacks, reload every time you don't like the outcome of a battle... or just one or a few of these tricks.

    And no, I'm no saint, I cheat as well but on my own terms - some I do occasionally and some I never do. The shortcut to Dragonsands doesn't exist in my book and never will (it's only an easter egg to me - I visit NWC usually just before the Hive but only as a completionist), I collect the quest awards in a linear way (I haven't collected the Knight's nomination or reported back on the finding of the Fountain of Magic, in my current game yet - has also something to do with the fact that training gets a lot more pricy after that), I multi-load to find the spell books I need, I multi-load to find the NPC's I need, I multi-load magic shops to find items of each regeneration for every character and nothing else, I don't multi-load corpses - unless I find an unwanted artifact/relic, I only reload if my team dies in combat (thus Guardian Angel is a useless spell to me), I have given all my horseshoes to my sorcerer (but she has also got expertise in Fire and Air magic and Identify item simultaneously, hasn't got mastery of Water yet and I have visited neither Blackshire, White Cap nor Silver Cove only to collect the horseshoes), I accept the enchantments that my Enchant Item presents me, I rarely use the Circus, hence I don't resort to Abdul for good stuff, I have mixed a bunch of black potions but only to save space in inventory (also I have still got a few fountains or wells of +2 permanent stat to visit), I feel bad about flying up and down when fighting (I might very well use real strategy this time around) - this way I feel I get the most out my game.

    And yes, I've paid more than once for my games, I own both hard copy and GOG version of most of my 3DO games, have back-up cd's (bought used) as well - also have a few in collectors edition.

    But more interestingly what do you accept doing in your games?





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Shrine of the Gods …
02/06/2019, 01:57:59

    HodgePodge writes:

    … is meant to be taken advantage of, early on in the game.
    That "Easter Egg" is put there for a reason.

    The extra +20 to Stats and Resistances is "heaven sent". (IMHO)
    But, to each his (or her) own.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Mostly the same with me...
02/06/2019, 08:53:36

    Ramillies writes:

    I absolutely hate the shortcut to Dragonsand, so I feel exactly the same way. I don't try to beat the game too effectively and I just play... when I play.

    In a battle, I reload only when I'm completely wiped out. I don't mix Black Potions, because I don't know how to do it and I can't be bothered to find out. (I generally don't search for recipes, locations of things etc. in books or on the Internet. I don't play MM6 that often, so I just write things I find on a piece of paper.)

    I don't do any multi-loading at all. The beginning is the most interesting stage of the game, I guess, because it's different every time . The endgame is always the same. I do keep the results of my Enchant Item, because I know that the enchantment will be crappy anyway, and so I mostly enchant any regular trash loot just before selling to make a bit more money out of it . (Actually, the loading is so boring that it just doesn't pay off for me.)

    In combat, I do fly around in real-time, but I don't fly up and down in turn-based mode.

    And I've never heard anybody complaining about MM6 being easy. However, I remember that in one of the old Czech magazines about PC games, there was some whining about how the game is unbeatable even with cheats.

    In short, I just play the game to have some fun, wandering around the country, doing quests and so on. I don't try to "max out" too much. In fact, in my first game, I missed a good bit of the game (obelisks, Dark/Light magic, also I found a lot less artifacts and relics, I didn't do anything at Circus etc.) So I at least had something more to do in the second game .

    (Interestingly, I haven't paid for the game a single time. I was given the CDs as a present a long time ago, and I guess I would be hard pressed to find them now... fortunately the game propagated from one computer of mine to the next and so I still have it on the hard drive )





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

I still play the original v1.0 game, but the way I play it varies because of the extra "exploits" possible in that game..
02/06/2019, 10:12:48

    Peter2 writes:

    My old (vintage ca. 2001) computer gave up the ghost either early last year or the year before – I can't remember which – and I haven't downloaded GOG's version yet, so I've not played MM6 for over a year. When I do, I shall dig out my old (ca. 1998) laptop. This runs under Win98, so I can still play the v1.0 game.

    I prefer magic-heavy parties, but not pure magic ones, so my default parties in MM6 are APCS or ACSS, but occasionally DCSS.

    APCS is the party which has the best "fit" to the artifacts, relics and other goodies available in the game. You can acquire two copies each of Morgan, Igraine, and Guinevere, so the Archer gets a Morgan, the Paladin gets one Igraine, the Cleric gets the other Igraine and one Guinevere, and the Sorcerer gets the remaininder, Guinevere and Morgan. Nothing wasted. The Paladin gets Hades, and the Archer, who cannot use a shield, gets Poseidon. This party is pretty well self-contained, and doesn't normally need to make much use of the Temples' healing capabilities, even when utilising the wells etc, which kill, stone, or eradicate the characters.

    ACSS is capable of doing much more damage, especially if you use the v1.0 exploit which allows the druid (and the Archer if you feel like it) to use Dark Magic, and there is another exploit which allows the druid, sorcerer, etc. to use heavy weapons and heavy armour. However, I don't normally utilise these. Although it is much more lethal, this party needs to make rather more use of curative scrolls or the Temples. It also cannot make full use of the lovely armour and weapons that are found. When using two sorcerers, I concentrate on building up the Water Magic skills for one, and the Air Magic skills for the other.

    I normally use two NPCs, a scholar so that I don't require the identify skill, and an instructor, to boost XP.

    I routinely Mephisto the cadavers of high-level monsters to get the rings I want, but I rely on the natural occurrence of boots, helms, gauntlets, etc. to provide the other boosters to improve resistances and regenerate hit points and mana. My most-used combat spells in this game are Shrapmetal at contact range, and Ring of Fire. I tend to use ranged combat whenever possible, espcially when fighting monsters which age or drain the party.

    I tend to use the teleporter to Dragonsand fairly early – usually when my party is at level 12–16 or thereabouts – but I don't usually zoom all over the map to collect horseshoes early. I have done so on occasions, though, and when I've done this, I've hired a gatemaster and visited all the reachable fountains so that Town Portal works fully as soon as I get it.

    As I say, it depends entirely how I feel when I start. The disadvantage of running too powerful a party is that the game becomes boring, so I tend to avoid parties like CSSS.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Well, I've recently finished a CCSS, and I had a good fun. I'm not a veteran player, however.
02/06/2019, 14:48:54

    Ramillies writes:





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Oh, I remember when running GameUpdate on all 3DO games was the coolest thing to do - so never played v1.0
02/07/2019, 15:19:43

    RubiconIII writes:

    My 'new' computer (I assembled it Christmas 2013 from the semi-best stuff at that time) has no problem running original game cd's, but I know setup and compability can be tricky issues indeed.
    Running Windows 7 Pro 64-bit with a WEI value of 7.6, if that makes sense to anyone. I have no problem running MMH7 or MMX smoothly.
    I remember having some compability issues before that on Windows XP, but I think I must have solved them as I managed to play the games back then after some tweaking.
    I'm very reluctant to move on to something newer than Win7 - so for now I'll ignore all other OS after that. Don't try to fix what's not broken! (knock on wood)

    I've usually run with PSCA parties in MM6 and MM7; which as you point out is a good combination strengthwise and fits well with the artifact/relic selection in the game.

    Currently I'm running a KSDC party as an alternation - it's nice to have a Druid who benefits from all seven stats for a change. On the other hand the Knight only benefits from five stats, but he's immune to SP drain and also to insanity in a certain way. xp Also he comes with 10 rare magic resistance points. Of course as I recently learned from this board, personality and intellect affects the chance of getting cursed and insane respectively, so the points are not all useless - though it is close. My Knight takes care of disarming, repairing and perceiving. My Sorcerer takes care of identifying and my Cleric takes care of selling/buying which have always been my preferences. My Druid concentrates on the use of magic.
    No diplomacy for me - can't remember if I ever used it :/ Anyone?

    Also iirc isn't there an almost infinite XP exploit in ver. 1.0 when claiming the award from the Fire Lord after clearing his halls. I never tried or thought of using that one.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Operating systems, upgrades, etc.
02/11/2019, 17:59:44

    Peter2 writes:

    In MM6-8 I usually use my Archer to disarm traps. I can't remember who I used in MM9, but I think it was my lich. In MM3 there is a way of getting the thieving skills for any character, and I find that s sorcerer makes an excellent thief once he's got the skill. In World of Xeen (MM4-5) I have to use either a robber or a ninja – I've not been able to find a magic user who can learn to diarm traps and pick locks, so the last time I played, my party was ninja, ranger, paladin, archer, cleric and sorcerer. Like you, I normally use my cleric as the trader, and also (eventually) for repairing. I never use any of the NPC repairmen because none of them can repair everything.

    Turning to operating systems and upgrades, I've found that upgrading to a new operating system is not always a good idea – or to put it the same way you did, "if it ain't broke, don't mend it." My experiences so far have been that the operating system installed on a machine when you get it, together with its regularly supplied official upgrades, have worked well (with the well-known truly abominable exception of Vista). But Microsoft offered a free download to upgrade Win7 and Win8 to Win10, and of all my friends and acquaintances, only one was able to apply the upgrade without problems. Most of them at some point met a BSOD coupled with a "Something happened" error.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

When you're talking about the operating systems: I've recently started working on that Linux distribution for old games and I'm making a good progress.
02/11/2019, 22:30:17

    Ramillies writes:

    I've already been able to successfully run MM6 from a live system (booted from a USB stick). Now I'll play with it some more and in a day or two, there should be a v0.01 of the system.

    (Currently, it contains standard, if a bit toned-down (no bloat like Firefox or LibreOffice), desktop that looks pretty nice and should be very intuitive to handle, Wine 4.0 and dosbox. MM6 runs pretty much out of the box.)





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Excellent!
02/12/2019, 06:30:27

    Peter2 writes:

    That sounds very promising, and thank you!




Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

. . . and something I forgot to mention . . .
02/13/2019, 09:31:42

    Peter2 writes:

    Yes, you're right, there is an infinite kp function in the Hall of the Fire Lord. I tested it once and it works, but the xp comes in pretty small chunks, and I very quickly became bored to tears with it. I think I got one level out of it for one of my characters, but I never used it again – too much like hard work!




Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

As I remember, if all characters are conscious, reward is 10,000 xp/character, which...
02/15/2019, 16:40:03

    ragwort writes:

    takes 1678 button pushes to get to max experience level allowed (2^24-1 or 16.77+ million). I say allowed because if you are still completing quests that reward xp, game would reset character experience back down to 16.77+M. If you've completed all xp quests then experience continues to grow. 16.7M allows training to level 183.




Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

I absolutely love that......
02/01/2019, 16:55:54

    Ossie writes:

    .....I've been playing this game for over 20 years, including yet another full run-through only a few months ago, and it had never even crossed my mind that this was a possibility, let alone to try it. The options this would give in terms of play order etc open up a bunch of interesting new possibilities.

    But in terms of your question, the game obviously doesn't know "common sense" - ie just because all crossings along the north border lead to A, and all along the west border lead to B, then the exact corner point should lead to the area between A and B. That would have to be specifically coded, or the game would just pick whatever border it felt you were closer to. So yes, seems to be something the developers intended.

    And now I'm excited to go try it myself yet again!





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

I suspected as much
02/05/2019, 14:47:57

    RubiconIII writes:

    ...but I couldn't really tell for sure.
    Having no programming or coding skills to speak of, it's nice to learn that something like this couldn't have happened incidentally.
    Maybe the amount of days should have been increased to like 7 or 8, but then again most ppl. wouldn't have used it, as a NPC combo can only bring it down by 5 days - it would then be cheaper timewise to travel twice 'around the corner', which wouldn't make much sense.

    I can't remember how I came to learn this in the first place - I've known this trick for at least ten years - maybe I read about it before trying it out, or maybe I found it by roaming about in a game long ago.
    I know I did roam about a lot in my earliest games (looking for out of reach chests and stuff), so maybe I did find it on my own, thinking everybody but me must've known this already - thus I never thought of sharing it :/

    Once a party gets Water mastery it is not a very useful trick in the book. But I reckon that this would be super knowledge to a party of all Knights, Paladins, Clerics or any mix of the three, or even for a solo/duo of one of the three.

    Anyhow it's always nice to know that it's useful knowledge to someone at this point 20 years after game release.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

By the way, those diagonal crossings are very interesting.
02/06/2019, 08:57:47

    Ramillies writes:

    And I fully agree that this must have been put in intentionally. (I do have a bit of coding skills.) It would be very hard to do this unwillingly, though .

    I guess that my next game will be mostly Knights, if not all of them, to get another viewpoint on the game, so I'll perhaps use this to my advantage.





Reply to this message   Back to the Tavern  



Back to the Tavern     Back