...some of the bugs we thought fixed could still be triggered in the English version. A few of these were corrected in the Italian and Russian versions.I was working on the 'endless hourglass' problem when I gave up. That bug is a problem in the monster AI's targeting routines. The problem code is in the compiled game engine -- not in the various data files to which we have access.
The more I learn about this kind of game development the more I appreciate the challenges that NWC was facing with a relatively small staff and little support from their publisher. Don't judge them too badly.