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There were two problems at work here. I referred to them collectively as 'the baem problem'....
05/29/2005, 00:50:33

    Bones writes:

    Breaking the beams would activate the trigger that allowed Yamir to fall, but reloading the game de-activated the trigger. The red 'perception lights' also reappeared upon reloading, but that was only a cosmetic problem; they had no effect on the state of the trigger.




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