R E F E R E N C E  -  W E A P O N S



Swords

The base Recovery Time for Swords appears to be 90 time units. Once Expert ranking is achieved, Recovery Time is reduced by 1 time unit for each level of skill.



Longsword

Produced in great numbers, these slightly overbalanced swords are the arms of militiamen across the land.

Attack: +0
Damage: 3d3

Value: 50
Treasure Level: 1 - 3
Identify/Repair Value: 1
Toughness: 8





Trollish War Sword

Though of primitive craftsmanship, the great weight of this weapon's blade gives it excellent striking power.

Attack: +3
Damage: 3d3+3

Value: 200
Treasure Level: 2 - 4
Identify/Repair Value: 3
Toughness: 8





Dark Elven Longsword

The weapon of a merchantman from the Dark Elven city of Alvar.  It's wavy edged blade holds a good edge.

Attack: +6
Damage: 3d3+6

Value: 350
Treasure Level: 3 - 5
Identify/Repair Value: 6
Toughness: 8





Templar's Sword

A sword for a true swordsman.  Its lack of ornamentation bespeaks of the singular purpose of its design.

Attack: +9
Damage: 3d3+9

Value: 500
Treasure Level: 4 - 5
Identify/Repair Value: 9
Toughness: 8





Champion's Sword

These are made exclusively for members of the Erathian Order of the Blade.  Since by tradition they are buried with their fallen wielders on hallowed and guarded grounds, they are rare articles indeed.

Attack: +12
Damage: 3d3+12

Value: 650
Treasure Level: 5 - 6
Identify/Repair Value: 12
Toughness: 8





Two-Handed Sword

This blade's great weight and length give its blows greater reach and damage.  Otherwise, it is unexceptional in quality.

Attack: +0
Damage: 4d5

Value: 400
Treasure Level: 1 - 3
Identify/Repair Value: 1
Toughness: 8





Dark Elven Bastard Sword

Often carried by Elven caravan guards, these slightly under-proportioned blades are nearly, but not quite, light enough to brandish single-handedly.

Attack: +2
Damage: 4d5+2

Value: 500
Treasure Level: 2 - 4
Identify/Repair Value: 4
Toughness: 8





Minotaur Battlesword

Only those possessed of great strength and balance can gracefully swing these mighty blades let alone control them in the heat of combat.

Attack: +6
Damage: 4d5+6

Value: 800
Treasure Level: 3 - 5
Identify/Repair Value: 7
Toughness: 8





Dragonning Blade

A deep biting, perfectly balanced weapon designed for one purpose - the slaying of dragons.

Attack: +9
Damage: 4d5+9

Value: 1250
Treasure Level: 4 - 5
Identify/Repair Value: 9
Toughness: 8





Headsman's Reaver

Crafted from purified erudine alloy and then tempered in a pool of roiling lava, this sword's practically undullable and perfectly balanced blade backs up its intimidating appearance.

Attack: +12
Damage: 4d5+12

Value: 2000
Treasure Level: 5 - 6
Identify/Repair Value: 13
Toughness: 8





Iron Broadsword

Some swordsmen swear that the soft metal of an iron sword gives them certain combat advantages.  Those swordsmen never seem to be very old.

Attack: +0
Damage: 3d4

Value: 100
Treasure Level: 1 - 3
Identify/Repair Value: 1
Toughness: 8





Trollish Claymore

Though of primitive design and craftsmanship, these Troll forged weapons are effective in strong hands.

Attack: +2
Damage: 3d4+2

Value: 300
Treasure Level: 2 - 4
Identify/Repair Value: 4
Toughness: 8





Lizardman Broadsword

The Lizardmen produce a weapon capable of giving sturdy service.

Attack: +6
Damage: 3d4+6

Value: 600
Treasure Level: 3 - 5
Identify/Repair Value: 7
Toughness: 8





Knightly Broadsword

The weight of this sword's untapered blade would make it unwieldy if not for its exacting counterbalance.

Attack: +9
Damage: 3d4+9

Value: 800
Treasure Level: 4 - 5
Identify/Repair Value: 9
Toughness: 8





Archangel Broadsword

This blade of pure erudine steel can cut armor like butter and gleams with a starlight glow.  There are finer swords available, but their numbers can be counted on a single hand.

Attack: +12
Damage: 3d4+12

Value: 1100
Treasure Level: 5 - 6
Identify/Repair Value: 13
Toughness: 8





Rusty Cutlass

This weapon may once have been of some quality, though it would be hard to tell through the apparent years of corrosion.

Attack: +0
Damage: 2d4

Value: 40
Treasure Level: 1 - 3
Identify/Repair Value: 1
Toughness: 7





Goblin Scimitar

After the Gowdar Deep Goblins were wiped off the face of Jadame in the Goblin-Ogre Wars, thousands of these weapons appeared on the common market.

Attack: +2
Damage: 2d4+2

Value: 290
Treasure Level: 2 - 4
Identify/Repair Value: 3
Toughness: 7





Regnan Cutlass

Issued to Regnan seamen as a basic side arm, these blades have gained a sturdy reputation.

Attack: +6
Damage: 2d4+6

Value: 590
Treasure Level: 3 - 5
Identify/Repair Value: 5
Toughness: 7





Regnan Falchion

The extremely forward balance of this weapon's blade gives it extra striking power, but requires great strength and skill from its wielder.

Attack: +8
Damage: 2d4+8

Value: 750
Treasure Level: 4 - 5
Identify/Repair Value: 9
Toughness: 7





Captain's Cutlass

Given to Regnan captains upon gaining their first command, these superior weapons help them to dominate their foes and subordinate.

Attack: +11
Damage: 2d4+11

Value: 1100
Treasure Level: 5 - 6
Identify/Repair Value: 12
Toughness: 7







Original graphics and text © The 3DO Company.
Treasure Level information courtesy of 3DO Community regular Sil.
Formatting and Recovery Time information © 2000 The Erathian Liberation Party