Peter2 writes:
That approach has never appealed to me, though. When I'm given a land like the Might & Magic territories to explore, my instinct is to go everywhere reachable, do everything doable, and kill everything unfriendly. That takes time, and leads to very low scores. But for me, there's a real thrill in finding a lonely treasure chest tucked away round a headland and under an overhanging cliff on a nearly inaccessible beach in the far reaches of a map area - even if all it holds are 5gp and a crude wooden club.
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