The mod swaps around the dungeon locations & contents a lot, so all the entrances are in the same places on the maps, but they enter to other dungeons from other parts of the game. For instance the Devil cave in Kreigspiere where you got the plans in MM6, is now what you find yourself in when you go into what was Snergle's mine in the Ironfist map, and is a completely different quest with different creatures.So what was the castle in the small village in southeast Frozen Highlands is now the dungeon for a new quest, & I couldn't quite work out what dungeon map it had been swapped for because it also entered you in a different place. After fighting through some fairly tough opponents for the early levels, I finally ran into the blue/red cube room from Darkmoor & recognised where I was, about 2 seconds before I got destroyed.
Highly recommended Peter2 if you haven't tried it yet, almost like playing a new game