Original Message: Sounds like fun! |
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The main reason I wanted to get an archer and paladin are for their abilities to buff and remove status ailments. I originally wanted to try 4 knights, but did not want to give up on wizard's eye and torch as well as other useful utility magics such as haste. I think this will be a much harder challenge simply because might is so weak compared to magic in this game. Weapons only become strong after you sink a lot of points into them, but that's what this this interesting! |
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