Original Message:   Hm, this never worked for me, eventhough I thought this up and tried to do it.
I never managed to clear the way out as fast as I needed. Maybe it's my bad luck, but generally in each doorway there's been already a skeleton standing by the time I closed the chest.

I solved many "problems" like this with hit&run using CCSS party, but in this case I just never ever got it working.

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