Original Message:   Blasters are OK in their place, but they're pretty ineffective against Terminators
The huge advantage of blasters is that Recovery time is minimal, so if you can use them in real time combat, they are massive weapons. Used against monsters like dragons, they're great, because although the the dragons can hurt your party, they're unlikely to destroy them in one attack, and your party can take the damage while they shoot the dragons to doll rags. Even against a single Supreme Titan, they're pretty effective, because although he can kill a undamaged character with one attack, you can keep shooting at him and you have a chance of dodging his fire.

However, blasters don't do much damage in one shot. In the Control Center, there's a room stuffed with robots, a fair number of which are Terminator Units. Tackling those with blasters is a losing proposition, because as soon as you damage one of them really badly, it retreats and fires from behind other robots where your fire won't hit it. In the meantime, it keeps firing at you. Basically, you have to damage everything in that room quite badly before any of them start to die, which means you spend a considerable time exposed to the massed fire of the whole roomful. Remember that it takes only one successful shot from a Terminator to eradicate your character and break all his weapons and armour. I guarantee that 4 shots are going to get through before you can kill even a fraction of them.

The way I tackle them is with Shrapmetal at contact range in turn-based mode. The robots are not quite as tough as the dragons, and 3 Shrapmetal casts from a fully tooled up spellcaster will usually dispose of even a Terminator. This means I can pick out the dangerous robots and play to dispose of them one by one without interference from the others, and I don't waste time "browning" the whole roomful. Your party can then bump off the rest of them without too much trouble.

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