Original Message:   Well, I've never heard about any of those games :D
I don't know FORTRAN, but I have a compiler for it on my computer actually! (Because I use gcc and FORTRAN compiler is, don't ask me why, also the part of this compiler suite.) Yes, BASIC was neat. I liked it, but I don't do any programming in it now. (I use C.) (When our calculator lived, we used to write text adventures for it too --- there was one line of 24 characters to print! Mechanics were simple and gamebook-like: you are at a location, you're given a description, ways you could go and their numbers. Then you were prompted for a number and the program would goto to the given line. (Yes, very mistake- and cheat-prone. But we liked it nevertheless.)) I share your opinion on adventures. I never liked them. First "real" computer game I played were Heroes, and since then I'm stuck with turn-based strategies and RPGs. (By the way: have you played the "classic" 4X strategy, Master of Orion I? I'm amazed with it, and so am I with Master of Magic.) In fact, I'm a turn-based man. MMs are great because they are either turn-based (like 3), or they at least provide turn mode (like 6) (which I lean on heavily. But who doesn't ). I like making tactics and overmaneuvering my enemies, so adventures are not really for me.

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