I guess it was probably something that was fixed for the 1.1 version. In my 1.0 version, I was unable to open the doors with N1 perception and a psychic and scout as NPCs. I was also unable to open them at N3 with both or either one of the NPC types mentioned. However, I was quite surprised to find that at N4, the doors opened with both or either NPC. There was no reason why effective skill levels 9, 10 and 15 would do what 8, 9 and 14 couldn`t so I tried to open the doors at N4 perception without NPCs and discovered that that actually sufficed.
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