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Problem updates 02/14/2017, 14:22:42 |
It's a desktop I thought at first of overlays like Nvidia's Share tools, but disabling it didn't help.
I tried running the game with a FPS overlay, and it's constant 20/21 FPS in the gameworld (I think that's what it's capped at)
The strange thing is that for example, the more items there is in a particular character's inventory, the lower the framerate - so an empty inventory would be 8 FPS, and one with 10 items is 4 FPS. Basically, the more stuff there is to click, the worse it is. The framerate issue doesn't persist when you exit the menu to the gameworld - but comes back when I go back in. It makes me suspect some sort of memory/CPU cycle error during data collection of what can be interacted with in the menus.
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