. . . is the best "half and half" character in the game. He's weak at range, but he's quite a bonny melée fighter, and his spells are quite good.
Ranger can GM bow, but IIRC he cannot get any other combat skill above expert, and at that, his only advantage over the lich in melée combat is the wider range of weapons he can use. His spells are ok for a new party but as the party increases in levels, his magic skills are woefully inadequate.
The paladin makes a better fighter, but again, his magic skills are nigh-on irrelevant in an advanced party.