Necromancers' Guild

Brooding over the village below, the Necromancers' Guild exudes an atmosphere of domineering evil.





























 
Necromancers' Guild

This Dungeon is in Shadowspire.

You will be confronted with Necromancers, Skeleton Archers and Vampires.

The default Respawn/Refill time for this Dungeon is 6 months.

The default Perception value of this Region is 20.  Your party's Perception value is determined by the highest-rated single character.  It is equal to the Skill level times the Rank multiplier.

The default Disarm value of this Region is 16.  Your character's Disarm value is equal to the Disarm Skill level times the Rank multiplier plus the most potent Skill level boost provided by a single Item.

The default Trap value is 4 on a scale of 0 to 10 where 10 is the most damaging.

Randomly generated Treasure will be of medium-high quality.




























 
Necromancers' Guild

The following Quests are given in this Dungeon.

Recover the Nightshade Brazier (Alliance Quest: Necromancers)


The following Quests have destinations in this Dungeon.

Form an Alliance

Destroy the Skeleton Transformer (Alliance Quest: Clerics)

Recover the Shield Eclipse





Game graphics and text © 2000 The 3DO Company
© 2000 The Erathian Liberation Party