Pirate Outpost

The smell of freshly lumbered wood gives indication of this fort's recent construction. The large stacks of supplies show that the Regnan pirates are planning a lengthy stay.





























 
Pirate Outpost

This Dungeon is in Dagger Wound Island.

You will be confronted with Wimpy Pirate Mages, Pirate Warriors and Pirate Crossbowmen.

The default Respawn/Refill time for this Dungeon is 2 years.

The default Perception value of this Region is 2.  Your party's Perception value is determined by the highest-rated single character.  It is equal to the Skill level times the Rank multiplier.

The default Disarm value of this Region is 8.  Your character's Disarm value is equal to the Disarm Skill level times the Rank multiplier plus the most potent Skill level boost provided by a single Item.

The default Trap value is 2 on a scale of 0 to 10 where 10 is the most damaging.

Randomly generated Treasure will be of low quality.




























 
Pirate Outpost

No Quests are given in this Dungeon.


The following Quests have destinations in this Dungeon.

Kill the Pirate Outpost Leader





Game graphics and text © 2000 The 3DO Company
© 2000 The Erathian Liberation Party