Sometimes you find a potent stat-boosting enchantment on an otherwise worthless Item, like a Hat with +12 Intellect. You wouldn't want to go into battle wearing it, but you don't need to. Have your character wear or carry the Item while sleeping, training, travelling or having their Hit Points or Spell Points refilled by some other means. Afterwards, remember to swap these items out for more practical ones or else you'll be fighting Monsters while wearing pajamas.
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