Tip 1/3: Read next tip  

Somehow, you must jump over the triggers and land either through or just in front of the door.  Maybe that crate has something to do with the solution.  Or perhaps that lever.































Tip 2/3: Read next tip Read previous tip

The easy way is to pull the lever, thus moving the crate closer to the doors.  The doors will open when you stand on top of the crate.  Either type of jump will work now.

Actually, merely passing over the crate during your jump is sufficient, though this might not hold true on slower systems.































Tip 3/3:   Read previous tip

You can also use a spell Jump while standing on the crate without first pulling the lever.  You may want to save your game first, though. ;-)





© 2000 The Erathian Liberation Party