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New version of Might&Magic Mapviewer
01/27/2009, 03:34:15

    angel_death writes:

    Rewriten using Ogre3D
    Improved perfomance, graphics
    more info displayed about BModels/Faces
    Version 2.0 (23.01.09)
    Rewrited using Ogre3d Engine

    Version 2.01 (24.01.09)
    Minor fixes

    Version 2.1 (27.01.09)
    Fixed bmodels texture tiling
    z_calc display changed
    fixed crash on alt-f4
    Added Entites & Spawn


    Installation
    ============

    unpack Might&Magic Mapviewer and "Ogre3D files" in some folder, and launch
    on first launch it ask game folder (Might&Magic VI,Might&Magic VII or Might&Magic VIII)
    and video setting
    for change game folder delete mmview.cfg
    for change video setting delete ogre.cfg

    Using
    ============
    F1: show help
    ESC: quit
    WSAD: Move
    SHIFT: +speed
    L: Load Map
    PrtSc: Screenshot
    R: Render mode
    F: Toggle frame rate stats on/off
    T: Cycle texture filtering(Bilinear, Trilinear, Anisotropic(8))
    P: Toggle portals(BLV map only)
    MOUSE2: select face/bmodel
    H: show/hide selected BModel(odm map only)
    Alt-H: show all hided BModels(odm map only)
    Y: show/hide ents and spawns



    Related link: http://sites.google.com/site/angelddeath

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