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If my memory serves me rightly, it does something else as well.
01/19/2009, 15:46:41

    Peter2 writes:

    I think I remember seeing posts about a problem when players were trying to make their party fire arrows while moving sideways. With the game set to always-run, they found that they were moving sideways so slowly that the opponents ranged attacks could hit them. I seem to remember that setting the game to smooth movement has the same effect.




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