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I rely upon facts. 06/28/2008, 19:20:55 |
1/ Bones' Combat Guide tells us that
misses and low-damage blows are the result of a sequence of dice-throwing and calculations and repeated use of a formula which uses perc's and monster's AC, Attck Chance, Stated Damage, Speed and what else. 2/ If you strike an AC+Speed high monster, high chances are that the Hit Yes result turns out not in the first but in the second or third or fourth cycle of the calculation, and that is why you sometimes get less and lesser fraction of the PercScreen-Stated Damage, or even 1, or 0 hits. 3/ Developed Rangers hit their target more frequently than anybody else and miss less frequently. 4/ The ultimate idea is that death-bringing monsters do their special effects at the same time with a successful blow. Only. 5/ After all. It was my personal opinion and observation.
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