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Yes, it *shouldn't* be 30 time units....
12/04/2007, 20:34:31

    Bones writes:

    This was noticed soon after the game came out -- by me, IIRC. The base Attack Time in MM6 was 100, but Fists and Clubs got overlooked in MM7. I don't think it was corrected with the 1.1 patch and I don't think Mok changed it either. I discussed it with someone on the dev team at the time. The sentiment was that leaving it at 30 might give some folks some interesting gameplay. Anyone up for a bare-fisted game?




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