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Makin' Big Ones outta Little Ones
10/05/2007, 18:02:15

    Big Daddy Jim writes:

    Bingo!!

    Got it!

    Got what??

    Why the answer; that's what.

    So, pay attention Matt, and anyone else interested in 'moding'.

    Events.lod, dsft.bin, offset 0x2A controls the scale, or display size or each sprite. To make the goblin “Titan-size”, **all** 21 sprite sets (set 859 thru set 879), **all** ‘.m246xx’ entries (which is the sprite index for the Goblin) must be set to “5”.

    Now this is an all-or-nothing deal. Once you do it, every encounter on all maps/dungeons will have Titan-sized Goblins. There is a way around this all-or-nothing, though. Generate an 'alias' set of the sprites, re-index them, and ....

    I'm sure you can figure out the rest of the process.

    Happy 'moding' ...

    BDJ ...





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