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Textures are 2d images
05/09/2007, 18:07:03

    dumb writes:

    that get wrapped around 3D objects. If you resize it to the exact same dimensions (even if it gets stretch/shrink effects) it should work. (same width and height). I tried just throwing over land/building textures from mm6 to mm7 and backwards once but that was a catastrophe.




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