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It depends what time you want to spend playing
04/06/2007, 12:32:58

    Doodle Moser writes:

    If you take a sorceror along and
    want to clear the world in 5-6 months -
    then you better choose Unarmed.

    If you want to play a 3-4 year game
    and never hurry, make Staff 10 GM, and develop Unarmed and Armsmaster (for example upping 2 Unarmed levels each time you up 1 Armsmaster level).

    There's a third way -
    i.e. gather and hide away horsehoes and develop Unarmed-only past level 15 until you find or enchant a really quick Staff (of Darkness, of Recovery etc.) and high Armsmaster (over +10) items, relicts, or artefacts.
    then in October week 4 feed your monk all horseshoes, and get Staff GM 10, and Armsmaster M10-15.





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