THREAD NAVIGATION:
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

most combos not working - failing - panicking 8( )
02/27/2007, 17:43:38

    Doodle Moser writes:

    I checked the combos in MM7
    I have Version 1.2 with Mok patch (other versions are fatal - either crushing or get bugged as death after certain game events)

    So -
    We CAN dual-wield. and initial bonuses (namely bonuses of weapons, not of skils)
    But we get no other bonuses in the following weapon pairs
    Sword + dagger (no increase in Attack as sword is developed)
    Mace + dagger (no damage boost, though we stun - rarely)
    Mace + sword (same as above)
    Axe + dagger (no damage boost)
    Spear + dagger (no damage boost)

    So, the only weapon combos that really work are -
    dagger + dagger
    spear + sword (though I now doubt that fans of this combo ever raise Spear above 7M, and because those are knights, they simply boost armsmaster)

    Comment 1 - But the above info DOES change lots in development and gaming strategy. (small panicks)
    Comment 2 - can those patch makers do anything about defective combos?
    Comment 3 - did really those defective combos work in version 1.0?

    Crying for mercy (sigh)





Reply to this message   Back to the Tavern