But the druid gets the grandmaster alchemy. I too noticed that he only gets to master the normal magic paths, but I'm pretty sure I want GM alchemy to get those juicy +50 pots. Else, I'll have to camp outside shops for items and stuff.And how good and vital is paralyze? I hesitate to take a paldin because of their lack of firepower magic realm. I prefer at least 3 people in the party with elemental and two in self magic.
Also, is it recommended to go dual daggers for both my druid and sorc? I notice the lack of artifact/relics that suit my party weaponry-wise. (I'll miss dual mordreds.)