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The 0 quest is triggered by the trumpet quest
09/29/2005, 10:58:08

    arturchix writes:

    After you receive the note from the messenger to retrieve the trumpet, it's advised to stay away from Castle Harmondale until Judge Grey dies. I believe that the 0 in the questbook appears because there is a conflict in a script with both ambassadors in the castle who are willing to accept the trumpet as well. I've successfully tested it several tries so I believe my theory is true.




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