
| THREAD NAVIGATION: |
|
| Displays all thread messages | Displays thread map | That to which this responds | This thread's lead message | Your most recent Tavern page |
Tilt-Yard Feature for MMT 08/16/2005, 10:00:33 |
Sorry to have posted it here. However, I failed to write same at MMT forums, and I guess MMT people often come to read our Forum. If they do not, please somerbody tell them. So the Idea is -- Tilt Yard (Arena type) !
Concept -- a dungeon, or an isolated place like Arena in MM7.
Tilt-Yard will help those gamers who is uncertain what skills he is to develop to what level and rank. E.g. in an MM7 Monk's case it is brain-killing selection between various combinations and levels of Unarmed, Staff, Dodging, Armsmaster and Body Building. you do not need to train to X levels to test a certain skill development configuration. You may be a 1-level party and you need only to come to the Tilt-Yard to study things, and tell the Yardmaster the foloowing details:
Say, there you can, for instance, be yourself a Monk and duel against a Monk too, but the duellist Monk will have skill configuration different from your Monk.
So you meet your duellist and find out how quick and damaging you are as compared with your opponent. The essence of a Tilt-Yard is -
Thank you.
|
|
| Replies to this message |
|