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Grayface 2.1 vs GOG MM6
09/04/2018, 23:06:53

    Ragwort writes:

    I run Windows 7 64-bit on old AMD FX-4300 3.8GHz processor. GOG MM6 doesn't implement any of Grayface's patch versions. GOG appears to start w/ Mok's patch, replaces several STD files and adds many others (many labeled GOG), including, 2-16.mp3 tracks to sounds folder. Doesn't provide any of Grayfaces fixes or improvements.

    Grayface MM6 Patch.v2.1.exe changes or adds the following files to main folder:
    MM6.exe 7/25/2009 12:41 PM 832KB
    MM6Patch ReadMe.TXT 7/7/2018 5:09 AM 19KB
    MM6patch.dll 7/7/2018 6:19 AM 466KB
    MP3DEC.ASI 5/12/2000 2:30 PM 124KB
    MSS32.DLL 8/8/2002 2:15 AM 340KB
    Readme.txt 5/26/1999 7:19 PM 8KB From v1.2 patch.
    SmackW32.dll 5/21/2005 7:01 PM 136KB

    MM6 Patch.v2.1.exe adds following files to Data folder:
    00 patch.games.lod 5/28/2017 5:11 PM 2854KB
    00 patch.icons.lod 6/3/2017 10:44 PM 123KB
    MouseLookCursor.bmp 9/10/2012 2:28 PM 4KB

    If you already have access to MM6 game files I recommend doing the following:
    Download MM6 Patch.v2.1.exe from Grayface site.
    Create a new folder anywhere you like (suggest naming MM6-2.1 Grayface).
    Copy entire contents of existing v1.0, v1.1, v1.2 or Mok's game folder (sub folders and files) under new folder.
    Run MM6 Patch.v2.1.exe against this new folder.
    Read MM6Patch ReadMe.TXT to learn about all the fixes and added features. (I copied into a tab on my MM6 spreadsheet and highlight/color entries of interest. There are many.)

    Run game. When game run first time, MM6(ini) and mm6lang(ini) are created. mm6(ini) contains following:
    [Settings]
    FlipOnExit=0
    LoudMusic=0
    AlwaysRun=1
    CapsLockToggleRun=0
    QuickSavesCount=2
    QuickSavesKey=122
    QuickLoadKey=0
    NoDeathMovie=0
    NoIntro=0
    InventoryKey=73
    ToggleCharacterScreenKey=192
    PlayMP3=1
    MusicLoopsCount=1
    DoubleSpeedKey=113
    TurnSpeedNormal=100
    TurnSpeedDouble=120
    FixChests=0
    BlasterRecovery=4
    MouseLook=0
    MouseSensitivityX=35
    MouseSensitivityY=35
    MouseSensitivityAltModeX=75
    MouseSensitivityAltModeY=75
    MouseLookChangeKey=4
    MouseLookTempKey=0
    CapsLockToggleMouseLook=1
    MouseLookUseAltMode=0
    MouseLookWhileRightClick=0
    MouseWheelFly=1
    AlwaysStrafe=0
    AutorunKey=114
    TurnBasedSpeed=1
    TurnBasedPartySpeed=1
    WindowWidth=-1
    WindowHeight=480
    BorderlessFullscreen=1
    RenderMaxWidth=0
    RenderMaxHeight=0

    Some option controls mentioned in MM6Patch ReadMe.TXT are now hidden. This means if you want to use/cancel a hidden option you must add back into mm6(ini) w/ desired value.

    I make the following changes:
    QuickSavesCount=2
    QuickSavesKey=113 (set to F2, my preference)
    QuickLoadKey=112 (set to F1, my preference)
    NoDeathMovie=1
    NoIntro=1
    DoubleSpeedKey=116 (set to F5, my preference)
    FixChests=1 (Believe hidden FixChestsByReorder=1 is default so probably unnecessary)
    WindowWidth=1920 Enlarges F4 window
    WindowHeight=1170 Enlarges F4 window
    Hidden options I add to change:
    IncreaseRecoveryRateStrength=100 (item "of Recovery" divides by [1+(%/100)], default %=10)
    FixStarburst=0 (default=1)
    FixInfiniteScrolls=0 (default=1)
    FixInactivePlayersActing=0 (default=1)

    My interpretation is that 00 patch.games.lod and 00 patch.icons.lod will modify all v1.0, v1.1, v1.2 and Mok's games.lod and icons.lod starting files to provide same operation in Grayface patch. I have sent email to verify and if I receive a reply I'll pass along the answer.





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