This is my effort to capture MM6 revision history of English versions I own. GF2 is Grayface 2.0 patch.Unchanged:
Anims1.vid, Anims2.vid, BITMAPS.LOD, SPRITES.LOD, Audio.snd
Changed:
1.0 mm6.exe 4/16/1998 4:21 PM 838KB
1.1 mm6.exe 6/16/1998 1:36 PM 843KB
1.2 mm6.exe 5/25/1999 2:36 PM 832KB
MOK MM6.exe 7/14/2005 2:35 PM 832KB
GF2 MM6.exe 7/25/2009 12:41 PM 832KB
1.0 MSS32.DLL 3/26/1998 11:36 AM 150KB
1.1 MSS32.DLL 3/26/1998 11:36 AM 150KB
1.2 MSS32.DLL 3/26/1998 11:36 AM 150KB
MOK MSS32.dll 1/17/2004 6:31 AM 263KB
GF2 MSS32.DLL 8/8/2002 2:15 AM 340KB
1.0 SMACKW32.DLL 1/16/1998 9:59 AM 93KB
1.1 SMACKW32.DLL 1/16/1998 9:59 AM 93KB
1.2 SMACKW32.DLL 1/16/1998 9:59 AM 93KB
MOK SmackW32.dll 6/16/2005 1:50 AM 93KB
GF2 SmackW32.dll 5/21/2005 7:01 PM 136KB
1.0 games.lod 4/16/1998 4:37 PM 9587KB
1.1 games.lod 6/4/1998 2.08 PM 9425KB
1.2 games.lod 6/4/1998 2.08 PM 9425KB
MOK Games.lod 6/15/2005 1:37 PM 9425KB
GF2 Games.lod 6/15/2005 1:37 PM 9425KB
1.0 icons.lod 4/16/1998 5:39 PM 32004KB
1.1 ICONS.LOD 6/10/1998 4:05 PM 320045B
1.2 icons.lod 5/25/1999 3:16 PM 32005KB
MOK icons.lod 5/25/1999 3:16 PM 32005KB
GF2 icons.lod 5/25/1999 3:16 PM 32005KB
Added:
MOK MM6(ini)
GF2 MM6(ini)
GF2 mm6lang(ini)
GF2 MM6patch.dll 9/16/2015
GF2 MP3DEC.ASI 5/12/2000
GF2 00 patch.games.lod 2/4/2009 7:21 PM 1619KB
GF2 00 patch.icons.lod 1/9/2009 10:28 PM 105KB
GF2 MouseLookCursor.bmp
GF2 Datafiles (folder, optional)
MOK patch
Added MM6(ini)
Fixed broken doors in Shadow Guild and Kriegspire Castle.
Fixed shield and armor recovery (Thanks to Mike Kienenberger for the fix).
MM6(ini)
AlwaysRun=1 (added/enabled always run)
FlipOnExit=0 (added/enabled choice of exit direction)
LoudMusic=0
GF2 (Grayface 2.0) patch
This patch includes official patches, Mok's patch, Angel's patch and makes its own improvements. Angel's patch fixed SOME Bootleg Bay Circus issues.
Patch provides dozens of fixes and options to make game harder or easier. Download MM6PatchReadMe.TXT from Grayface website for list.
Highlights:
Improved Angel's Bootlag Bay circus fix. It didn't work in some circumstances.
NoCD option. Works only if "Anims\Anims2.vid" is present. Default is 1 (enabled). Note that it works only if Anims folder of the game contains both video files in it.
Now items that didn't fit into a chest appear in it when you free space for them and reopen the chest. (FixChests option)
Quicksave and Quickload, Doublespeed option
Recovery Time value is displayed in Attack and Shoot descriptions.
ReputationNumber shows numerical reputation value together with category name. Default is 1 (enabled).
When you right click on character's experience it shows level to which the character can train and experience needed to train to level after that. Just like in MM7 and MM8.
MM6(ini)
[Install]
PatchLods=1
[Settings]
FlipOnExit=0
LoudMusic=0
AlwaysRun=1
CapsLockToggleRun=0
QuickSavesCount=2
QuickSavesKey=113 (set to F2, my preference)
QuickLoadKey=112 (set to F1, my preference)
NoDeathMovie=1
NoCD=1
FixWalkSound=1
FixCompatibility=1
InventoryKey=73
ToggleCharacterScreenKey=192
FreeTabInInventory=1
FixDualWeaponsRecovery=1
PlayMP3=0
MusicLoopsCount=1
ReputationNumber=1
DoubleSpeedKey=116 (set to F5, my preference)
TurnSpeedNormal=100
TurnSpeedDouble=120 (20% faster)
IncreaseRecoveryRateStrength=10 (item "of Recovery" divides by [1+(%/100)], default %=10)
ProgressiveDaggerTrippleDamage=1
FixChests=1
BlasterRecovery=5
DataFiles=1
MouseLook=0
MouseSensitivityX=50
MouseSensitivityY=50
MouseSensitivityAltModeX=90
MouseSensitivityAltModeY=90
MouseLookChangeKey=4
MouseLookTempKey=0
CapsLockToggleMouseLook=1
MouseLookUseAltMode=0
AlwaysStrafe=0
MouseLookFly=1
MouseWheelFly=1
AutorunKey=114
FixStarburst=0 (default=1)
FixInfiniteScrolls=0 (default=1)
FixInactivePlayersActing=0 (default=1)
That's probably long enough.