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I'm pretty sure that is so.
10/22/2015, 04:20:27

    Peter2 writes:

    I think that what happens is that you get an offer based on the item's basic value (i.e. ignoring or undervaluing any magical component) modified by your merchant skill.

    It's a long time since I tried this, because virtually the first thing I do in this game as soon as I have some money is to hire a scholar (and an instructor) so that (a) I don't have to put any skill points into Identify and (b) any character can use the skill. This makes play simpler, because I don't then have the hassle that I have in MM8, of swapping items around to get them into the back-pack of the character with the identify skill.





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