Although I now agree that the chest in the lower hall can be looted (+/-) safely on the first level, I don't think that first-level characters can cope with things that come upon sounding the gong on the altar and I'm afraid that no running like hell will save them either. When running like hell with much higher-level characters, I still take a big punishment before I manage to leave the room.[ Moreover, if they |came for quest items, they will have to run into confined corridors behind the secret door. If monsters follow, the characters can only choose between battling through the corridor (no chance) and jumping down in the chamber (nothing great either).| (Area between || denotes a spoiler; highlight it with your mouse.)