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As Peter2 said
05/29/2015, 20:04:21

    Ossie writes:

    Once you're in a cave passage you can pick them off with bows. Melee in that centre room is death for a level 10 party.

    Also you'll need the Remove Curse spell if you don't have it already - the Skeleton Lords will curse you with a successful attack. If you do get stuck in melee, kill them first.

    There are a couple of easier dungeons in Ironfist - I'd do the Shadow Guild before Baa, say. It's also the location of a quest goal, for more xp.

    Finally, Mist is available via ship from Ironfist (and maybe Sorpigal as well?), and Bootleg Bay is just to the north. Both have relatively easy outdoor mobs as well as at least a couple of short & doable dungeons at this point.

    The main thing is the game is not linear - Sorpigal has a couple of easy starting quests/dungeons, but then most other areas are a mix, and you'll even be coming back to Sorpigal later. You won't be entirely clearing an area before moving into new one. Go searching for stuff at your power level, even in new maps, rather than trying to entirely clear a current map. You'll be surprised what you find!





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