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Part 2 – New Sorpigal and Ironfist
04/29/2015, 13:45:31

    The Rock writes:

    After character creation, my characters found themselves magically teleported to New Sorpigal. They were overjoyed when they delivered some letter they found in their inventory to a guy at the tavern for 1000 gold. One druid accidentally knocked the wall of the bank and was rewarded with a fly scroll. The party decided to save it for the time being.

    They spotted an attractive blonde merchant near the temple and decided to retain her services for the foreseeable future as training and shopping will be costly.

    The party decided that they are far too weak to tackle even the wimpiest green goblins, so they took a carriage ride to Ironfist, where they were awarded a further 5000 gold for delivering a letter already in their inventory.

    The party decided to receive some bow training and purchased four crude looking bows before heading back to New Sorigal.

    Once arrived, they decided to clear the land of orcs and apprentice mages, but will leave the dungeons intact for now. After countless hours of fighting and inhaling liquids from the healing fountains, the party was tired and it was dark.

    Before heading to the inn to call it a night, the party visited the shady bucanner’s lair to learn some miscelleaous skills. The party also decided to test their chemisty skills. Fortunately, they have access to the Internet and was able to mix four essences of endurance, and four essences of accuracy.

    Next morning, the party cleared part of Goblinwatch and Abandoned Temple for two quests and then headed to the training academy. More awaits…





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