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I've heard that v1.0 can create corrupted save files. I believe I ...
03/11/2015, 20:44:11

    ragwort writes:

    saw the issue on occasion when transiting into another zone. Don't remember if Lloyd's Beacon caused similar issues. I recommend Mok's patch which cleaned up a few v1.2 issues. I've actually had games where certain areas are played using 1.1 to get around problems. If you have v1.0 you may be one of the few. v1.0 has problem that base skill level cannot be greater than 28 or 1.5 multiplying items will exceed 63 and revert to low resultant functional levels. I don't use my v1.0 version but it has the following "features":
    1) 16+ million experience bump possible (even as level 1)
    2) unlimited money
    3) total skills availability
    4) learning calc provided slightly more experience than intended
    v1.1 removed these but added some other "features" that are also in v1.2 & Mok's. Recommend saving frequently. Once I have all 40 save slots filled I move them to storage folder(s) and start over. It is possible to create a save040.mm6 file, but it can be reloaded in game. Have to rename to between 000 & 039.
    Grayface patch eliminates more known bugs and "features". Makes the game paly as designers most likely intended. Offers a lot of additional functionality including disc not required to play.
    Use the find feature in this Tavern to find a lot more info. Use 3000 or even 30000 hours.




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