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Might & Magic VI was issued in 1998 . . .
06/25/2014, 07:40:54

    Peter2 writes:

    . . . and was probably optimised to run on computers with one of the Pentium processors operating under Windows 98. It still runs best on a computer like that. When the unpatched game is played on the much faster modern computers, two flaws very obvious to the old hands are:

    1) – if you hover the pointer over the NPCs within sight in, say, New Sorpigal or Free Haven, some of them will not be named and no trade or profession will be assigned to them. On the old computers, all NPCs will be named and will have a trade, even if it's only "Follower of Baa", and

    2) – if you search the pews (i.e. click around on them) in the Chapels in the Silver Helm Outpost (Misty Islands) and the Silver Helm Stronghold (Silver Cove), you won't find anything. Playing the game on the old computers, you will find a spellbook in the former, and a top-line staff with a moderate enchantment in the latter.





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