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A critic is providing no more than his own personal opinion - which in the last analysis, is based on his own likes and dislikes and the things HE thanks important.
01/11/2014, 05:32:07

    Peter2 writes:

    You should never adopt a critic's opinion for your own without first thinking about it. There is no reason to assume that what the critic thinks important is the same as what you think important. I always discount any comments about the graphics - there is an old saying that beauty is only skin-deep. What matters in an RPG is the plot, the character development, and the puzzles, and as long as the game is stable and comparatively bug-free, IMO the game engine doesn't matter all that much

    A critic has to provide comments on a number of games every week, and probably cannot spend more than half a day playing any of them, so all he/she can do is comments on the obvious bits. By themselves, they'll never identify the subtle humour in the M&M games, nor the care taken with the "Easter Eggs".

    I have never trusted any critic's opinion of anything without first establishing that he thinks the way I do, and when it comes to computer games (where they don't have time to do more than dip into the game) I don't trust them at all. Wait a bit after the game first comes out, and then try and find the opinions of people who have actually played the game. You'll find those opinions a lot more valuable.





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