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Got my new copy of MM6!
09/27/2013, 19:59:35

    Raphael writes:

    Started a ACDS team with a 'no bows' restriction on myself to keep it interesting and once again falling in love with the game all over.

    Also playing a four knights game in parallel but it kind of got a little stale fairly quickly, with poor potions in MM6 (oh if only I could get the alchemy system from VII transmogrified into VI :p), relying on hireling healers is just not as fun for me. But I would like to try a 'Might' oriented party as well. Of course the four knights is really a gimmicky challenge but personally I got bored of it.

    Anyone have a favorite Might party they want to share. Not just which classes but also skills, I always end up playing magic parties, I'm not sure which weapons will scale better with level. Swords seem cool as an off hand for example but somehow I think Dagger would be better for speed and the x3 critical chance but I could be wrong.





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