ramillies writes:
As for the hints, I have another question: In combat, there is 'block' action. What's it good for? It consumes your combat action, but there's no visible outcome for me. Does it just increase the AC of the blocking character for that round, or is it something more complex?
Also it seems the monsters have preferences, like in MM6; for instance, skeletons and zombies constantly whack my cleric (which has the lowest HP in the group). Damn me! I probably thought that Endurance of 13 is sufficient. It isn't I see.
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