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Magic skill maximum level testing. 01/27/2010, 03:55:23 |
Maximum magic skill level achievable using skill points is 63. If you try to advance to 64 you'll get a note that says
"You have already mastered this skill." When Morgan, Guin or Igraine Artifacts or "of Magic" items are used program multiplies by 1.5 then rounds down. When an Artifact and "of Magic" item are both used program multiplies by 1.5, rounds down, multiplies by 1.5 again and rounds
Based on above tested skill levels(double rounded multiplier) 28(63), 29(64), 57(127), 58(130) and 63(141). Testing was done using meteor shower (8+magic level damage) on Minotaurs. MM6-v1.0 double rounded multiplier skill levels delivered following damage: 28(63)-71, 29(64)-8, 57(127)-71, 58(130)-10 and 63(141)-21. MM6-v1.1, v1.2 and Mok's double rounded multiplier skill levels delivered following damage: 28(63)-71, 29(64)-72,
Appears v1.0 has 8 bit limit on rounded multiplier which is why damage reset at levels 29 and 58. Interesting that levels 28 and 57 are exactly 8 and 9 bits, respectively. Tested same skill levels around 8 & 9 bit levels using Dragon Breath. MM6-v1.0 double rounded multiplier skill levels delivered following damage: 28(63)-948, 29(64)-0, 57(127)-864 and
MM6-Mok's double rounded multiplier skill levels delivered following damage: 28(63)-901, 29(64)-900, 57(127)-1823 and
Tested same skill levels around 8 & 9 bit levels using Day of Protection. MM6-v1.0 delivered same increases and durations as MM6-v1.1, v1.2 and Mok's. Conclusions:
MM6-v1.1, v1.2 and Mok's can have magic skill levels built up to max of 63 w/ max double rounded multiplier skill level of
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