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It can be done, but...
07/25/2008, 11:58:47

    Fander Treespook writes:

    Most people think it`s a test of skill, but it`s not. It is a test of patience (and HDD life ), as you`ll spend most of your time saving and reloading. Well, OK, so the planning is a blast, but actually doing it is dead boring.

    You only do exactly what is required to win the game, and you have 23h 59m (game time) in which to do it. The remaining time is spent travelling:

    1 day to Mire of the Damned.
    1 day to Kriegspire.
    1 day to Eel Infested Waters.
    1 day to Hermit`s Isle.
    1 day to Sweet Water.

    Money can be a problem, depending upon whether or not you want to use money exploits like the one in the Free Haven sewer or multilooting, etc.

    There is supposed to be a bug with the Lloyd`s Beacon spell as well, which takes you inside Castle Alamos if you try to recall a beacon before you set one in the first place, but this does not work in any of my two versions of the game (1.0 Classic Collection and Millennium Ed.) so I cannot confirm. Should you get this to work, you can do a 4 day game.





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