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moving 3d objects
04/17/2005, 16:42:52

    Mike Kienenberger writes:

    there's a lot that I haven't figured out about the 3d object representation yet.

    However, if you use the "minimum" (x, y, z) input fields, it will automatically adjust all vertexes as well as min/max/center for the object.

    Without adjusting some of those values stored in the faces and 3d object fields, the objects don't display properly.

    I'm still not entirely certain I've gotten all of them to work, but I have successfully moved the obelisk on the New Sorpigal map to the center of the map.





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