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Starting a solo lich
11/03/2016, 05:49:53

    Jacko writes:

    as already stated in MM7 taver Zuzia The Master Archer is taking a long deserved rest.

    Since I finally managed to get MM9 running on my MSI Win 7 HomePremium 64bit laptop I will give a solo Necro a shot from tonight on.

    MM9 is the game I played the least of all the MM series - twice I guess with a might and all magic party for the second playthrough. I bearly remeber stuff in mm9 while MM 6, 7 and 8 is like an open book for me.

    I wander what it will look like *scratch head*





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Getting started
11/04/2016, 02:24:27

    Jacko writes:

    At the starting location I got my party: Lich and 3 x warrior.

    Lich was given all attribute points equally to Endurance and Magic. Speed, Accuracy and might were all left at 9.

    Lich got bow and light.

    Wariors got shield and bow. this way my lich got some starting cash selling 3 x bow, armour and shield. I managed to collect this way (plus selling some scrolls I picked up that were scattered around) 1450 gp.

    I got lucky and bought Cavalry bow at the store and two healing potions.

    Off to the training ground with obstacle course and jump into the water. Result - 3 x warrior dead *evil grin* I healed my Lich of course in the process

    the few initial monsters were easy to dispose off with a single toon. But I got mobbed once by 3 of them so needed to reload and take them on one by one.

    Killing them netted me whooping 400ish exp





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Isle of Ashes
11/04/2016, 02:36:18

    Jacko writes:

    There is a chest once you arrive at the Isle of Ashes right behind you so after a few reloads (3 or 4) I got myself a nice wand of elemental bolt - this wand was WAY better to get rid of those little critters then the bow that unfortunately would notoriously miss...

    Of course I had to proceed with caution as it was really easy to get myself killed. I managed to find a nice strategic spots on the mountains that I could climb but the skeletons could not I was so proud of myself

    Getting rid of dragonflies was ok - I would just handle them on one-on-one basis and lure them into the cave sometimes strategically retreating for a quick drink from the well to restore HP.

    Ysra quests done. Forad joined.

    He is a BIG help but somehow interferes with my idea of a solo gameplay but well...if I can get to live with the windowed mode I can live with him...

    Otoh he also gets his turn to hit which really gets on my nerves when I am casting my bolts or using the bow - basically in ranged combat he is useless and I have this feeling he delays my turn to cast / shoot.

    Able to train to clvl 5. short of 2800ish exp of clvl 6.

    Ready to leave the island but I just remembered something...





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Your bow misses because your accuracy is low.
11/09/2016, 17:41:27

    Peter2 writes:

    Accuracy governs whether or not you hit.

    Strength governs how much damage you do.





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It almost slipped my mind...
11/04/2016, 02:55:35

    Jacko writes:

    Verhoffin Ruins. The Chest.

    Ok. when you enter the Ruins you go straight a little turn right and at the end of a short passage there is a chest that can spawn really nice items so...

    ...i got about what like best - multilooting

    Boring - no - I was watching news in the process. Lame - maybe. Profitable - of course!

    After half hour of multilooting the chest I got:
    - belt and helm with +5 elemental (my elemental bolt dmg went up instantly from 1 - 4 to 6 - 24 )
    - low level armour but with +20 elemental res
    - cudgel with +5 spirit - imo nice for a solo play for the better heal ability;
    - skill books: perception, dark, meditation and learning;
    - and this is the best part: 2 wands of chain lightning and 2 wands of poison clouds charges vary from 30 to 50
    - some trash I just picked up to later sell but not much and approx. 1500 gp so nothing to write home about.

    Plans for tonight when all asleep - multiloot a little more for some nice stuff - maybe some skill books, maybe some rings and something with +5 disarm...

    I will try to attemt the black chest there just for the sake of it. I do not think I can open it but I want to see for myself. I checked it out I can get there swimming underwater and jumpin on the passageway unseen by Banshees. Right before the door with the pentagram on the floor there are only 2 zombies which stand with their backs towards me and cannot see me so maybe with the wands and using element of surprise and lots of running I can pull it off.





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This is not necessarily a good idea.
11/09/2016, 17:45:09

    Peter2 writes:

    There are other goodies in there, and the first time you enter an area it spawns with goodies in other chests. If it respawns before you get back and clear it (as I suspect it will) any special items in other locations in the area will be lost, IIRC.




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Jacek scholar clvl 11
11/04/2016, 19:09:50

    Jacko writes:

    On isle of ashesxI got a few useful items again eg +5 disarm ring.

    I left the island, went to Strumford to train only to clvl 6. Dranghaim. Then Guberland for expert elemental magic. And Thjorgard.

    Scholar promo was okish. i was just luring bandids one by one firing bolts and occasional chainlightnings from wands and escaping to town if need be


    I rinsed and repeated it untill i hit clvl 11 so that i can get expert in light dark meditation and learning.





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Scholar clvl 12
11/05/2016, 09:22:37

    Jacko writes:

    and able to train to clvl 13.

    Expert in: elemental, dark, light, meditation and learning.

    I went to Lindisfarne to see this dragon cave. Way there was dangerous. But i found a nice spot behind a big rock and Maghrebs could reach me there so poison cloud wand and elemental bolt made short (or rather long) work of them.

    Wizards otoh were a pain. I tok them on one by one, with elemental aura on. I would run up to a guy, cast poison cloud under his feet and run away...elemental aura would run off so I had to look for a safe spot to rest and heal and repeat ad nausea but they all went down, as they aways do eventually.

    Dragon cave is a pain. He instakillsme. but i noticed paralyze does work on him giving me those few precious seconds but the trap in chest kills me

    I need to get expert disarm and come back.

    I will try to multiloot the ches for the pendant of spheres, trollieri thrown dagger for the hp bonus and this little gold ring with hp bonus too.





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consequences of dying and ID monster questions
11/05/2016, 09:25:51

    Jacko writes:

    Does dying have any consequences? I do not even lose gold?

    And ID monster skill must be bugged as I have basic id monster a slvl 1 and when pressing 'g' i can only see this small box with the name of the monster and nothing more. i could use just this bar with hp and this would make fights way more comfrtable for me.





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Yes, ID monster is broken
11/09/2016, 17:47:26

    Peter2 writes:





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Scholar just became...
11/06/2016, 09:23:29

    Jacko writes:

    ...a solo Mage

    I just lost the nerve and got him mage promo

    For me Mage promo is waay easier and less demanding for a solo scholar.

    Of course it required a lot of running to get the Book from the ruins but i pulled it off first time. if it hadn't been for Forad the Meatshield I wouldnt have done it

    And the +100 hp bonus from trollieri came in really handy.

    I also got some killing to get him to clvl 22. For a solo toon it is easy to amass exp.

    Skills: master elemental meditation and learning. expert disarm dark light spirit.

    FINALLY i got LB and TP going

    So with the 2 spells i can try to reach Yorwick for GM learning and...

    ...back to Strumford to do the quests





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Mage is OK, but nowhere near as good as lich
11/09/2016, 17:50:02

    Peter2 writes:

    For one thing, lich gets master is thrown weapons, whereas mage only gets expert. For another, Elemental Storm is a much less effective spell than Souldrinker.




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But there is DI and u can cast it to your heart content
11/09/2016, 18:10:46

    Jacko writes:

    I dont plan on using thrown skill. Magic only.

    And divine intervention is really powerful and i just checked it (cast it using scrolls) that it does not resurrect so it will not intervene with my solo play.

    So u only need to keep an eye out on your spell points and leave the margain for one cast of DI. and all good afain

    The dmg only from PC and CL. The 2 spells are governed by elemental dmg- wise so u need only to pump elemental and dont have to spread yourself between dark AND elemental.

    Besides i finnished mm7 and mm8 with solo lich so maybe a time to try sth else...





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Souldronker does not work in solo lich game.
11/12/2016, 17:51:47

    Jacko writes:

    It only works when party alive. When u cast SD with a solo lich u can watch your hp go down at alarming rate.

    I checked it out the hard way unfortunately





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Jacek turned clvl 25 at the tavern in Frosgard
11/06/2016, 13:42:08

    Jacko writes:

    and now going to Yorwick as I forgot GM Learning is there.

    Vampires around connecting tunnels in tronhaim were disposed of using chain lightning. Forad REALLY helps as meat shield.

    Several years back when I played with Liches I was using TC exclusivvely but Chain Lightning is a very nice spellindeed offering different angle to combat.





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I did not known they could clone people back in the day
11/06/2016, 15:12:26

    Jacko writes:

    As Giorsal A'Velsi master learning teacher is present both in yorwick and thjorgard *scratch head*

    When i first saw her i was really mad as i thought "yet another bug". As i really dont like this artefact isdue.





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In Yorwick now
11/07/2016, 01:52:57

    Jacko writes:

    Even with Master Learning levels go really fast for a solo toon in mm9.

    Money seems to be issue. I got expert merchant. now i will need to get my hands on + 5 merchant piece of equipment and use it along with merchant when all backpacs will be full.





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Forad, npcs and solo game not being so solo after all
11/07/2016, 01:57:03

    Jacko writes:

    On one hand he really helps as the meat shield but otoh he DOES interfere with my solo mage.

    I wish it were like in other mm games where npcs could not fight and take hits.

    Just out of curiosity i hired gladiator and paladim and it is like literally having a party of 4 not a solo toon.

    Playing only with Forad.

    At what point does he leave as i want to ditch him asap.





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Money is always an issue in this game
11/09/2016, 17:53:03

    Peter2 writes:

    Try hiring the banker in Drangheim. Then deposit your money, then withdraw it, and see what happens




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I wish that could happen to my banck account
11/09/2016, 18:01:18

    Jacko writes:





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Ehh, i guess i forgot what souldrinker does...
11/07/2016, 04:15:38

    Jacko writes:

    A friend came over who is running atm lich mage combo and when i saw souldrinker in action Jacek Mage got deleted and Jacek initiate started over




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There have been so many problems.
11/10/2016, 17:48:18

    Jacko writes:

    with basically everything so I reinstalled and started from scratch

    Side note - Mage promo is for me way easier then Lich promo. Mage promo I can pull it off almost instantly with a few reloads but Lich is another story for me.

    Which is kind of a good thing as it makes me play through the game not from the very beginning as a fully promoted toon.

    So, my scholar has done so far some minor quests:
    - gossip, nicolai
    - mercenary, crusader, scholar, healer promotions
    - rescued ivsar, beat ivan, got rid of honks.

    Funny things, dead toon present themselves as worhty candidates for promotions

    Now I also have access to all promo quests

    And most importantly - kkc solution from 2006 to my artefact predicament worked!

    So my scholar has:
    - pendant of the spheres amulet
    - trollieri dagger
    - sturkabygel ring
    - walking boots and whichbane

    I got them from the black chests in Dranghheim, Training Hall, and of course - the dragon cave

    Currently at clvl 20, able to train to 26.





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Clvl 40
11/11/2016, 17:48:45

    Jacko writes:

    And i just got The Instructions from the chasm in drangheim.

    Easy.

    TPed out of the place. Fought only several skeletons and rwo mummies.

    Now to yorwivk.





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Connecting tunnels and yorwick.
11/11/2016, 18:42:16

    Jacko writes:

    Connecting tunnels were doable - dagrells were not tough butvvampires pose a challange.

    Yorwick IS tough.

    The ghosts - i hate them.

    Good i have set aside some CL and PC wands.

    None the less, extreme caution required.

    Its almost 1 am here so bedtime.

    Lichlab tomorrow.





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What to do with skill points?
11/12/2016, 16:20:14

    Jacko writes:

    All in elemental and a little in dark?

    What about learning?

    Cudgel and thrown at slvl 1 now that i have PC CL SD. Armour also at slvl 1.

    All other skills at max levels.





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Lord level arena
11/12/2016, 16:23:26

    Jacko writes:

    A joke. A misunderstanding. Really sad.

    I can remember knight arena in mm7 with my solo lich at clvl 50ish - almost impossible.

    Mm9 arena solo lich clv 60 - well i could have beaten it with a solo clvl 10 toon: a yeti a maghreb a bone dog thing and a soldiet.





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