New Post Find ReloadOverview Newest    Admin
THREAD NAVIGATION:  
 View All             Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Have the patches been abandoned?
05/31/2012, 23:46:58

    POLE7645 writes:

    I got introduced to Might and Magic through GOG and the patches by GrayFace and I heard about the patch made here for MM9. Unfortunately, there hasn't been any news for around 9 years. Has the project really been abandoned (kinda like the MM9 Improvement project that was on this tavern back in 2008)?

    It's really a shame since it means we'll never see a complete MM9. Then again, maybe I'm wrong and someone has been working on it during all those years.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

Sad to say, but yes....
06/01/2012, 00:47:49

    Bones writes:

    There were several reasons. You can browse the old posts to learn some of the details. Essentially, there has never been enough interest in MM9 to support a more serious repair and modding effort. Support from UbiSoft and LithTech is non-existent.

    There has been much more support for modding MM6-8. They are classic examples of CRPGs of a certain era and will always have an appeal. MM9, otoh, although it still has that NWC charm, compares poorly to other members if the first generation of fully 3D CRPGs.





Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

It is a pity, but that's really no surprise.
06/01/2012, 09:21:29

    Peter2 writes:

    I still play it it on occasion. My latest party is just about to start down the Dark Passage. (They've been about to start down there for the past 6 weeks ... )




Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

hey Bones
11/26/2012, 16:24:58

    Talin_Trollbane writes:

    is the 1.4 patch free for use nowadays? i may know of some persons tech-savvy enough to try their hands on the patch.




Reply to this message   Back to the Tavern  

THREAD NAVIGATION:  
    Where am I?   Original message   Top of thread   Current page 
Displays all thread messages Displays thread map That to which this responds This thread's lead message Your most recent Tavern page

It's been a long time, but here's what I remember....
11/26/2012, 20:25:55

    Bones writes:

    The bug that stopped me was in the game engine (not the graphics engine). We don't have the source code for that. I could translate the EXE into machine code and read some of that, but not easily enough to track down the problem.

    The problem had to do with the targeting routines. I forget the exact details, but IIRC sometimes the AI of a certain monster/NPC would not change target status properly and the game couldn't proceed. I suspected it was related to pathing and line-of-sight. Perhaps distance figured in there as well. The place that it was easiest to test was on a level for which we don't have the map file. That made it even trickier to pin down the cause.

    There were only a few more bug fixes that weren't already in the 1.3a patch, and non of those are serious, so there isn't a compelling reason to create and release a new patch without a fix for the targeting bug. Another reason to put it aside is the stern language in Ubisoft's new EULA. It sounded like thay didn't approve of what we were trying to do, although it's uncertain if they would exercise their right to stop us.

    Another reason to put the effort aside is that there are much better game engines to work with these days with very strong support communities. Also, the MM6-8 game engine has been sufficiently hacked that folks can make new games.





Reply to this message   Back to the Tavern  



Back to the Tavern     Back